C++ Documentation
Welcome to the comprehensive c++ documentation. This guide starts from beginner level and progresses to advanced concepts.
Topics Covered
Getting Started with C++
C++ Core Concepts
- Variables, Data Types, and Declarations
- Operators in C++
- Control Flow Statements (if, else, switch)
- Loops in C++ (for, while, do-while)
- Functions: Definition, Declaration, and Calling
- Pointers and References
- Basic Memory Management
Object-Oriented Programming in C++
- Classes and Objects
- Encapsulation and Data Hiding
- Inheritance and Polymorphism
- Virtual Functions and Abstract Classes
- Operator Overloading
- Friend Functions and Classes
Advanced C++ Features
- Templates and Generic Programming
- The Standard Template Library (STL)
- Iterators and Algorithms
- Lambda Expressions
- Smart Pointers (unique_ptr, shared_ptr, weak_ptr)
- Exception Handling
- Rvalue References and Move Semantics
- Perfect Forwarding
- Constexpr Functions
- Variadic Templates
Concurrency and Multithreading
- Threads in C++
- Mutexes and Locks
- Condition Variables
- Futures and Promises
- Atomic Operations
- Thread Pools
Advanced Memory Management
- Dynamic Memory Allocation (new, delete)
- Memory Leaks and How to Avoid Them
- Custom Allocators
- Placement New
- Memory-Mapped Files
Design Patterns in C++
- Singleton Pattern
- Factory Pattern
- Abstract Factory Pattern
- Builder Pattern
- Prototype Pattern
- Adapter Pattern
- Decorator Pattern
- Facade Pattern
- Proxy Pattern
- Composite Pattern
- Bridge Pattern
- Flyweight Pattern
- Strategy Pattern
- Template Method Pattern
- Observer Pattern
- Iterator Pattern
- Visitor Pattern
- Command Pattern
- State Pattern
- Memento Pattern
- Chain of Responsibility Pattern
- Interpreter Pattern
- Mediator Pattern
Performance Optimization in C++
- Profiling and Benchmarking C++ Code
- Compiler Optimizations
- Data Locality and Cache Optimization
- Loop Optimization Techniques
- Inlining and Function Call Overhead
- Reducing Memory Allocations
- SIMD Instructions
- Parallel Algorithms
Testing and Debugging C++ Code
- Unit Testing Frameworks (e.g., Google Test)
- Test-Driven Development (TDD)
- Debugging Techniques
- Static Analysis Tools
- Code Coverage
Best Practices and Coding Standards
- Coding Style and Formatting
- Code Reviews
- SOLID Design Principles
- Avoiding Common C++ Pitfalls
- Writing Maintainable and Readable Code
Writing Production-Ready C++ Code
- Robust Error Handling in Production
- Logging and Monitoring
- Build Systems (CMake)
- Continuous Integration (CI)
- Dependency Management
Advanced Topics in C++
- Metaprogramming
- Reflection
- Coroutines
- Modules
- Networking with ASIO
- GPU Programming with CUDA
- Embedded Systems Programming
- Game Development with C++
Real-World C++ Projects
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